Search found 83 matches

by Cysis
Mon Apr 10, 2017 10:32 pm
Forum: Alpha Stage 2
Topic: V1.1.0 Developer Progress
Replies: 8
Views: 375

Re: V1.1.0 Developer Progress

Hello Everyone, sorry for the delay in updates but we have been working non-stop on the engine :D We are coming near to the end for the v1.1 patch with almost 100% Vulkan integration. We thought it would be best to have it fully integrated before sending out the patch hense the delay. Just so you gu...
by Cysis
Mon Mar 27, 2017 4:28 pm
Forum: Feature Request
Topic: Editor of Roads - world Editor.
Replies: 1
Views: 41

Re: Editor of Roads - Mundo Editor.

World Editor will do this :)
by Cysis
Mon Mar 20, 2017 6:41 pm
Forum: Feature Request
Topic: Create primitives - Commands
Replies: 1
Views: 34

Re: Create primitives - Commands

Already in the works! :D
by Cysis
Fri Mar 17, 2017 9:25 am
Forum: Feature Request
Topic: Drag and drop IDE assets
Replies: 2
Views: 53

Re: Drag and drop IDE assets

We did think about doing this, but with the planed update to the database system that will really speed things up with the world editor, this simply isn't feasible as the import/asset system will be directly linked to the collaborative systems which require the Repository tool. Afraid we will have t...
by Cysis
Fri Mar 17, 2017 12:11 am
Forum: Alpha Stage 2
Topic: V1.1.0 Developer Progress
Replies: 8
Views: 375

Re: V1.1.0 Developer Progress

Another Update, while working on Vulkan we've revamped the model loading system. Now if you use the naming standards that will be included in the documentation, whenever you load a mesh, materials and textures will automatically be set providing the mesh is exported with them. This will save you a l...
by Cysis
Thu Mar 16, 2017 10:51 am
Forum: Report Bug
Topic: Error Find and Remplace Hall
Replies: 1
Views: 36

Re: Error Find and Remplace Hall

Okay that is very strange haha, I'll take a look into this tonight and it will be fixed for v1.1
by Cysis
Thu Mar 16, 2017 10:50 am
Forum: Report Bug
Topic: Texture PNG Error.
Replies: 1
Views: 36

Re: Texture PNG Error.

Thanks for bringing this to our attention, the Texture Handling systems are going to be getting a complete overhaul shortly after v1.1 :)
by Cysis
Wed Mar 15, 2017 1:04 pm
Forum: Closed Entries
Topic: Disturbing IDE Color Tools [Added v1.1.0a]
Replies: 4
Views: 96

Re: Disturbing IDE Color Tools

Alright, thats rather simple to do, we'll include that feature in the v1.1 patch :)
by Cysis
Wed Mar 15, 2017 10:06 am
Forum: Closed Entries
Topic: Disturbing IDE Color Tools [Added v1.1.0a]
Replies: 4
Views: 96

Re: Disturbing IDE Color Tools

Just to clarify, are you asking for a tool that opens a color picker and then prints the RGB value of the selected color to your code?
by Cysis
Tue Mar 14, 2017 12:32 am
Forum: Beginner's Corner
Topic: Nothing Happens when Pressing Run
Replies: 1
Views: 70

Re: V1.1.0 Developer Progress

No as in is there is a space in the file path of the directories where you have installed the engine or your location of your project. The engine uses absolute pathing so there mustn't be any spaces or the compiler won't work. For example: C:\Program Files (x86)\Caffeinated3DEngine This will not wor...

Go to advanced search